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Nelson R.
Full-stack Product Engineer

.NET
Asp.net
Sql
Unity
Microsoft Sql Server
Dynamodb
Javascript
C#
Mongodb
Microsoft Azure
Amazon Aws
Bio

Senior C#/.NET Developer with a focus on developing innovative features, currently engaged in the creation of a hybrid Financial ERP system encompassing both cloud and desktop solutions. Brings a wealth of experience in diverse sectors such as gaming, retail market startups, and education. Previously owned and managed an advertising agency, which contributed to a robust technical background and strong leadership abilities.

  • Senior .NET/C# Developer
    1/1/2021 - 9/1/2023

    Specialized in the development and maintenance of Condominio21 software, a leading financial ERP for condominium administration in Latin America. Extensive experience in reviewing and refactoring code to enhance performance, readability, and maintainability, particularly code written by less experienced developers. Spearheaded the innovation and integration of new technologies into the system's modules. Developed comprehensive DevOps solutions and supportive software tools for various teams, including support, commercial, and marketing. As a master of the C# Guild, facilitated knowledge exchange, training sessions, and challenges among C# developers within the organization.

  • C# Developer
    5/2/2019 - 12/1/2020

    Developed backend services using .Net Core and leveraged Azure tools, including Azure DevOps for continuous integration and continuous deployment (CI/CD) and Serverless SQLServer for database management. Participated in game development utilizing Unity 3D, employing art creation tools such as 3DSMax, Substance Painter, and Adobe Photoshop for asset creation. Engineered applications for startups with Flutter, ensuring efficient and scalable software solutions.

  • Game Developer
    1/2/2014 - 1/2/2019

    Specialized in game development using the Unity 3D platform, with a primary focus on computer games. Developed proficiency in C# programming to create robust gameplay mechanics and interactive features. Gained extensive experience in designing, prototyping, and implementing game systems within the Unity environment. Utilized Unity's tools and frameworks to manage game assets, physics, and animation. Enhanced skills in debugging and optimizing game performance to ensure a smooth gaming experience. Contributed to collaborative development processes by employing version control systems such as Git for code maintenance and project management.

  • Technology in Systems Analysis at Unigran - University Center of Grande Dourados
    2019 - 2019

  • Lots of Courses at Pluralsight
    1/1/2020

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