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Essence Engine

The Essence Engine is a series of game development engines created by Relic Entertainment. It was first employed in 2004 for Relic's real-time strategy game "Warhammer 40,000: Dawn of War." The Essence Engine underwent several iterations to improve its capabilities, matching the growth of hardware technology and the demands for more complex visuals and immersive gameplay. Notably, it supports advanced physics and lighting effects as well as detailed environmental destruction. The engine has been pivotal in bringing games set in dystopian sci-fi universes like Warhammer 40,000 to life through its ability to render large-scale battles with numerous units on screen at once. It has since powered sequels within the Dawn of War series along with other titles such as Company of Heroes and their expansions.