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Graphics Programming Language

Graphics Programming Language may refer to a family of programming languages and libraries designed for creating computer graphics. These languages include low-level options like OpenGL and Vulkan, as well as higher-level languages with built-in graphics capabilities such as WebGL for web-based interactive 3D graphic rendering without the need for additional plug-ins. Graphics programming often involves manipulating rasterized images or creating visual effects through ray tracing, shading objects, transforming geometry or animating scenes within applications like video games, virtual reality simulations or professional digital design software.

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