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Pixilang

Pixilang is a versatile cross-platform programming language and graphics engine designed for mobile and desktop application development. It supports visual synthesis, pixel manipulation, 2D or 3D graphics, sound generation, touch input, network functions, and file I/O operations. The integrated development environment includes a code editor, image viewer tailored for pixel art coding support, and an IDE for game development. Pixilang operates on images represented by pixel arrays with various mathematical functions and color schemes to facilitate computer art creation.

Created by Alexander Zolotov—a developer known for his expertise in multimedia software—Pixilang offers a robust set of features catering to both programmers and digital media artists. Zolotov's passion for digital media arts materialized into Pixilang as a comprehensive toolset that enables developers to engage in creative workflows efficiently. The language's design emphasizes simplicity through basic commands operating on pixel arrays while providing extensive capabilities suitable for various multimedia projects.

In the competitive landscape of cross-platform programming languages and graphics engines like Unity, Unreal Engine, Godot Engine, and Processing, Pixilang sets itself apart with its focus on simplicity combined with rich multimedia functionality. While Unity and Unreal Engine are renowned for advanced 2D/3D game development capabilities and Processing is favored for artistic coding projects due to its ease of use; Pixilang provides an approachable alternative that balances ease of use with powerful features. This makes it appealing not only to beginners but also experienced developers aiming to create visually engaging applications across different platforms efficiently.

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