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Brutus2D is a game programming language. It uses a simplified syntax and offers high-level commands for different game elements, making it easy to create 2D games. The language is based on an interpreter with no need for compiling, which speeds up testing and development. Its basic drawing functions support animated sprites and tile-based graphics, while built-in collision detection simplifies gameplay implementation. With Brutus2D's straightforward approach to handling sounds, developers can easily add audio effects and background music to their games.

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