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GOAL (Game Oriented Assembly Lisp) is a high-level programming language designed for game development. The language was developed in the 1980s by a team from Lucasfilm Games, later known as LucasArts. GOAL combines features from both assembly languages and LISP, allowing programmers to create optimized code while retaining high-level functionality for complex tasks. It operates on the Sony Playstation 2 and was used in games like "Star Wars: Bounty Hunter" and "Star Wars: The Clone Wars.

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