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Pico is a programming language for making small games and applications on the Pico-8, a fantasy console developed by Lexaloffle Games. The Pico-8 environment emulates vintage hardware constraints, with 16 colors, low-res graphics (128x128), and limited sound capabilities. The language itself features simple syntax that allows quick game development while staying true to the retro aesthetic of the console. Pico code can be saved in cartridges that are easily shareable within the Pico-8 community or playable online thanks to its unique functionality implemented in Lua scripting.

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