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Allegro

Allegro is an open-source software library mainly used by game developers to create interactive multimedia applications and video games. It provides tools for handling graphics, sound, user input devices, and networking. Initially developed for Windows in 1998 by Shawn Hargreaves, Allegro has expanded its support to several platforms including Unix-like systems such as Linux and macOS. The engine has a simple API that allows developers to perform complex tasks with relatively little effort compared to coding everything from scratch. Since it's open source, the Allegro community can contribute improvements to the core library and share extensions among users.

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