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WebGL is a JavaScript API for rendering interactive 2D and 3D graphics within web browsers. The technology, maintained by the non-profit Khronos Group, extends the capability of HTML5's <canvas> element and brings hardware-accelerated 3D graphics to standard web pages without the need for additional plugins or downloads. WebGL allows programmers to access a computer's GPU in order to generate complex graphical content at high frame rates with photorealistic effects such as lighting and shading. Developers commonly use libraries built on top of WebGL such as Three.js — simplifying many aspects of 3D programming to make it more accessible for those in Web Development field without experience working directly with OpenGL ES, which WebGL is based on.

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